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COMPLETE FILMOGRAPHY WITH SYNOPSIS
Animation (feature film)
The ghosts of Christmas Past, Present and Future take Scrooge on a journey through time, giving him one chance to change before it's too late.
The story of intelligent, charming, but unlucky siblings, 14-year-old Violet, 12-year-old Klaus, and their infant sister, Sunny, who are suddenly orphaned when their house burns down. The executor of their parent's estate sends the children to live with a distant relative, Count Olaf, but they realize that he has dastardly designs on the Baudelaire family fortune. The Baudelaire children are soon removed from Count Olaf's care and go to live with their Uncle Monty, a renowned snake expert. Things end badly after the arrival of a suspicious lab assistant named Stephano--Count Olaf in disguise. The children are then shuffled off to their fearful Aunt Josephine's. Sadly disaster ensues, due to the appearance of a mysterious peg-legged sailor--again Count Olaf, who then hatches his most dastardly plot of all.
In stifling Edwardian London, Wendy Darling mesmerizes her brothers every night with bedtime tales of swordplay, swashbuckling and the fearsome Captain Hook. But the children become the heroes of an even greater story, when Peter Pan flies into their nursery one night and leads them over moonlit roo
Anxious to fund research for his new theory of velociraptor intelligence, renowned paleontologist Dr. Alan Grant is persuaded by wealthy adventurer Paul Kirby and his wife Amanda to accompany them on an aerial tour of Isla Sorna. This infamous island, once InGen's site B, has become both a primordial breeding ground for John Hammond's magnificent creations and a magnet for thrill-seekers eager to encounter them. When a tragic accident maroons the party of seven, Grant discovers the true reason his deceptive hosts have invited him along. In their perilous attempt to escape, the dwindling group encounters terrifying new creatures undisclosed by InGen and Grant is forced to learn the dreadful implications of his raptor intelligence theory firsthand.
Rocky and Bullwinkle must come to the real world to stop Feraless Leader and his sidekicks from taking over the world.
Dashing legionnaire Rick O'Connell and Beni, his weasel of a companion, stumble upon the hidden ruins of Hamunaptra while in the midst of a battle in 1923--3,000 years after Imhotep has suffered a fate worse than death--mummification, in which his body wil remain undead for all eternity as punishment for forbidden love. Some years later, as O'Connell languishes in prison awaiting an almost certain execution, he finds that his knowledge of the exact location of Hamunaptra becomes a bargaining tool to save his life. The legendary riches buried beneath the sands of Hamunaptra have become an obsession with both treasure-hunters and archeologists, and O'Connell finds himself in an unlikely alliance with the beautiful, but clumsy Egyptologist Evelyn and her ne'er-do-well brother, Jonathan. The trio leave Cairo for a journey which will take them down the Nile, across the treacherous expanse of the Sahara and to an encounter with a malevolent force with power beyond their imagination.
In the small suburban town of Winslow Corners, Ohio, life is quiet, people are friendly, and action figures are only toys. Then again, don't judge an action figure by its box. Meet the Commando Elite--action figures with an attitude. To them, everything else is just a toy...including the unsuspecting suburbanites of Winslow Corners who have somehow found themselves allied with the Commando's sworn enemies: the Gorgonites. The monstrous-looking but noble Gorgonites want only to hide from the Commandos long enough to find the lost island of Gorgon. Unfortunately, the Commando Elite is not interested in truces or negotiations...and they don't take prisoners.
Five years after he was murdered by his own colleagues in a covert government operation, Al Simmons makes a pact with the devil to be resurrected so that he may see his wife Wanda once more. In return for the favor, the devil requires, in typically Faustian fashion, that Simmons lead Hell's Army for the destruction of humankind. Blessed in life with extraordinary killing skills, Simmons is even more deadly with the backing of his new master and the changling powers he has at his disposal. As he begins to discover and exercise his new strengths, he encounters two figures who direct him to use his powers in order to serve two different agendas. Cogliostro encourages Spawn to fight the devil and become a new champion for humankind, while Clown goads Spawn into continuing to serve his new master and lead the Armageddon.
Bowen, a young knight dedicated to the Old Code of Honor of King Arthur, serves his queen by tutoring her son Einon in ethics, morality and swordsmanship. The king is slain during a massacre of rebellious villagers, and a peasant girl causes Einon to fall on a wooden stake which impales his heart. B
Martians invade earth in this spoof of the 1950-60s sci-fi genre.
Visual Effects (feature film)
Because of the magically surreal and potentially lethal aspects of Jumanji, a board game that's intrigued its players for hundreds of years, few people want to play a second time. For you see, unless you complete the game, Jumanji takes over your world. Young Alan Parris discovered the ornate Jumanji board in 1969, when he was just twelve. When he sits down to play it for the first time with his reluctant friend Sarah, he's transported into the jungle realm of Jumanji, disappearing before Sarah's startled eyes. Because Sarah is too frightened to finish the game, Alan remains trapped in the rainforests of Jumanji for 26 years until two new children, Judy and Peter, sit down to play the game in the attic of Alan's childhood home. If Alan, Judy and Peter can find the now adult Sarah, they have a chance to finish the game--or risk their hometown being taken over by the exotic denizens of the seemingly unstoppable force called Jumanji... forever.
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